|
Post by Kuro on Sept 4, 2013 19:55:43 GMT -5
The delay is my fault as well; I delayed way too long in making my war posts. Sorry. And Ky, we understand. Those war posts are indeed hard and extensive. Thank you for trying, and we understand if you don't post tomorrow.
Sounds good, Hito.
|
|
|
Post by Shark a' Pult on Sept 4, 2013 19:57:54 GMT -5
I think we're all forgetting who the real culprit is;
Sprite.
|
|
|
Post by Mise™ on Sept 4, 2013 22:59:31 GMT -5
I think we're all forgetting who the real culprit is; Sprite. I'd like to imagine that Sprite actually had a real genius way of running this thing, but none of us quite got it.
|
|
|
Post by Hitotsumami on Oct 4, 2013 12:58:09 GMT -5
Well, its been a month so I think we need to do something with the war threads. I say we go with the basic role play format we usually use, and use the map for general locations.
I think that'll speed things up and get the war moving again
|
|
|
Post by Mise™ on Oct 4, 2013 13:12:46 GMT -5
I think it's best to just pull the plug on it and admit that the war idea was a bit too ambitious.
|
|
|
Post by Shark a' Pult on Oct 4, 2013 13:38:34 GMT -5
I blame Kuro and Sprite mostly.
|
|
|
Post by CJ on Oct 4, 2013 19:24:29 GMT -5
I've got an idea.
Two final rounds.
We put our countries armies (and Hito) into a randomizer. We have three separate categories people get put into. So, for example, both of my armies could end up in one battle and the other army could end up in another. We also roll to determine where the battle takes place.
While I would like to acknowledge the strategy we've been putting into this, it is obvious we aren't getting anywhere.
Then, the winners of these battles go onto a final one. If the same person wins all three of the previous battles, then they... uh... win.
|
|
|
Post by Shark a' Pult on Oct 4, 2013 19:26:05 GMT -5
That sounds super complicated, but if other people are alright with it then I guess so.
|
|
|
Post by Hitotsumami on Oct 7, 2013 22:52:45 GMT -5
I think if we try anything complicated, the war thread will not continue.
I say we skip to the end of the war. Have all the forces meet in one place, at one island, and just duke it out there. Let the winner of the war be decided by that (and whatever consequence the winner has on the RP)
|
|
|
Post by Shark a' Pult on Oct 7, 2013 22:54:17 GMT -5
Ok, so what are the consequences of Coryphaues winning the war? Because that's who's going to win that fight.
|
|
|
Post by Kuro on Oct 8, 2013 15:54:38 GMT -5
I like CJ's idea, I think one giant battle would be complicated with so many armies in the same place?
|
|
|
Post by Mise™ on Oct 8, 2013 16:01:56 GMT -5
I like CJ's idea, I think one giant battle would be complicated with so many armies in the same place? I agree. CJ's idea is the best idea so far, if we want to try to finish this.
|
|
|
Post by Hitotsumami on Oct 8, 2013 21:04:29 GMT -5
CJ's idea it is. Now, I guess we need to figure out what to do from here
|
|
|
Post by Hitotsumami on Oct 11, 2013 14:43:38 GMT -5
Double Posting for the win.
CJ, what did you mean by categories? I don't totally understand what you want to do, but if you want to set up who goes against who, or someone else does, feel free! I'm ready to finish up the war and move on to something new.
|
|
|
Post by Shark a' Pult on Oct 11, 2013 15:28:32 GMT -5
I prefer the word "Scatergories" because it's like a loose, scattered assortment of categories.
|
|