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Post by Hitotsumami on Jul 8, 2012 0:25:17 GMT -5
(Unlike most RPG's here, there is no real criteria for characters. They could be anything. If you've seen the show or clips of Adventure Time, you'd know characters are extremely outlandish. Characters are approved unless said otherwise. Feel free to post them after this post.)
Name: Gender: Age: Birthday: Home: Height: Weight: Build: Hair: Skin: Eye Color: Creature: (There are all sorts of creatures in the Land of Ooo.) Alignment: (Lawful, Neutral, Chaotic? Good or Bad?) Personality: (Should be one or two sentences at least.) Weapons: (A pointed stick?)
Abilities: (What sets your character apart from others? How do they fight or go about their daily life?)
Weaknesses: (Oh, this is a new section here. Optional.)
Appearance: (This section should be at least six sentences long. Please make an accurate description so that other players may play off of it.)
Background: (This section should be at least twelve to fifteen sentences. This gives me an accurate description of who your character is. Be sure to include their origin. The biggest thing that we're looking for is: what events made your character who he or she is today? Who did they interact with? Why are they this way?)
Goal: (Optional. Similar to a Dream in One Piece.)
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Post by Kuro on Jul 8, 2012 6:44:08 GMT -5
Name: The Horrifying Entity Of Destructive Ordeals and Rambunctious Evil (Also known as T.h.e.o.d.o.r.e. and any nicknames that would come along with that acronym) Gender: Male Age: Unknown Birthday: Forgotten Home: Original home is forgotten; he wanders around now. Height: He can change his size in some ways, such as making his body longer. Usually though, he is 5'6. Weight: None. Build: He is slim and does not have any muscles. He is rather old, and his wrinkles and bony appearance even show in his ghostly form. Hair: He has smoothed back hair and a thick, heavy mustache that are both pale-blue, like the rest of his body. Skin: None. Eye Color: Completley white in his now ghostly form. Creature: Ghost Alignment: Chaotic Evil Personality: Theodore is very polite and seems like a true gentleman a large part of the time. This goes along well with his eloquent speech, but not with his sadistic nature. Really, he talks and acts at first like someone who should be admired, but he usually has nothing but malice to those around him, especially if they are living. When left to his own devices, he tends to set things on fire and be a rather troublesome poltergeist. He doesn't think that he should be truly compassionate to others, but hey, at least he is polite. He may be a little jealous of the living, though.
Weapons: He can possess others (although when it does, there is a battle of wills). He doesn't carry any actual weapons; if he is to fight, then he would fight through objects in the environment or perhaps by taking advantage of the fact that ghosts can't be hit under usual circumstances (correct me if I am wrong on that, did not say anything about that on Wiki). That, and he might do things like pick someone up and then drop them off from a great height.
Abilities: He has all of the abilities any ghost has. He can somewhat physically interact with the living world and can float around. He can possess others, but as said before, this requires for his will to be stronger than the victim's, although it is easier to possess someone if the possession is done by surprise. He cannot be beaten by vampires since he is a ghost. He is transparent and can go through objects.
Weaknesses: He can become enraged at extreme displays of insolence and in such an angry state, he is not as competent or focused. The feeling of lov- I mean, liking someone a lot, unsettles him and generally acts as a repellent.
Appearance: (A picture will be inserted later) Theodore is a ghost, so he is pale-blue. Like some other ghosts but not all ghosts, he has no legs and instead has a simple "tail" of sorts, like some stereotypical ghosts. His eyes and mouth are obscured by thick, heavy eyebrows and mustache. He has smoothed-back hair on the top of his head. He has a top hat which is also transparent and pale-blue like the rest of him. His chest has some traces of a suit, which blend in with his "skin" and is not an actual piece of clothing but is more similar to a pattern. As said before, his wrinkles and bony, aged appearance are apparent even as a ghost. He looks rather nice and not intimidating at all. Indeed, he looks like a timid, polite old man...ghost. He has a bit of a hunch.
Background: Like all other ghosts, he does not remember how he died. He does not remember anything about his former life, actually, except for the fact that he was a butler of some sorts. And a very good butler at that, of course...er, probably. If he owns a grave, he does not know which one. At first, he simply wandered around, not knowing what to do with his ethereal self. He was but a ghost of a butler, after all, and there was not exactly a high demand of such beings. He really didn't know what to do with himself until he eventually and finally found himself in the service of some lonely being or other. He was without a name at the time and the being he was in service for did not care enough to give him a name, simply calling him "Butler".
Having a purpose and living in a similar way to his former life was nice...for a while. After months of such service however, the ghost became rather bored of such duties. How he had ever beared to live like this, he would never know. He became less and less eager and one day, in his seemingly eternal boredom, he accidentally knocked something over. A vase, yes, he could remember it clearly, a vase that fell over and CRASH. CRACK. Oh yes, such satisfying sounds. It was euphoria to the ears and mind, it was, eh, wot. He dismissed the odd feeling he had gotten, but days later he found himself "accidentally" tipping something else over. Oops. But it sounded so good...A couple of days later, and the whole affair was done with. It was quite simple really, so simple in fact that in the end there was nothing but simple ashes. It had been rather fun, breaking everything and throwing all of the books into the fireplace. The being had not been present at the time of such marvelous destruction, but I reckon that he had a rather nasty shock, wot. Why, yes, it felt rather good to break and burn things.
The ghost wandered around some more, and started to be more active in his fun wrongdoings. You know, being a "poltergeist" or what else the young ones are callin it these days. As he did so, he received some rather unflattering nicknames or titles and decided to put them all together. The Horrifying Entity Of Darkness Or Rambuctious Evil, yes, what a grand title. Anyways, that ghost is still wandering to this day, causing more and more havoc in order to satisfy his desires. A rather envious fate, I would say; yes, I am rather glad that I have such an existence.
Goal: No goal, no goal really. Indeed, this excellent butler has only the desire to continue his fulfilling existence.
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Post by CJ on Jul 8, 2012 10:08:23 GMT -5
Name: Randall Gender: Male Age: 13 Birthday: March 15th Home: Tuna Kingdom, Formerly Beautopia Height: 5'4" Weight: Not enough to fight in the wrestling class he wants. Build: Slim, but who isn't? Hair: Appears to be black. Skin: Pale, blue with gins and fins around his head (hidden) Eye Color: Blue (Appears black) Creature: Wolf Hyooman Alignment: Neutral Good Personality: Randall is a boy who is pure of heart and mind. He'll do anything for love and thinks that everyone deserves a chance at happiness. Weapons: The mystical coral sword that... is just a sword that looks like coral.
Abilities: As a hyooman, Randall can utilize his gills and mutation to breath underwater. He is somewhat proficient at using a sword but he's only truly good when he's fighting for something he cares about.
Weaknesses: Any mention of Tuna Princess lowers Randall's defenses for three seconds after the duration of her spoken name.
Appearance: Randall appears to be a normal human boy with an adorable wolf hat. It is gray with fluffy ears and a small tail in the back where it meets his neck. He wears a dark blue uniform with a green cape. The uniform is adorned with a badge of a coral crown. The cape has an symbol of a cute tuna on the back of it. He wears fancy little squeaky shoes that make noises when he walks.
Background: Randall grew up in a loving community among other hyoomens in Beautopia. One day, Tuna Princess and several of her citizens came to ask for assistance in constructing some homes for the tuna people, inspired by the buildings of Beautopia, in exchange for resources. Out of curiosity, Randall went along with them. He was so enraptured by Tuna Princess's beauty, he decided to stay.
The boy became a member of her royal guard. He trained day and night in hopes of her recognizing him as someone she could count on. They became friends over the years, making Randall hopeful for a possible future with her.
One day, Randall was eating lunch near the edge of the underwater Tuna Kingdom. He had just finished his waterberries and was about to eat his octopus sandwich when a Mysterious Stranger appeared close to him. The stranger asked for his sandwich. As a member of the royal guard with proud, moral values, he did not hesitate to hand over his lunch. After all, the stranger looked poor and hungry.
After devouring the sandwich, the stranger revealed himself to Randall as "Magic Man" and said that because he helped him, he would give him the reward of a "life lesson." The boy was excited until the ground beneath him began to shake and roar. He was knocked out by a falling roof tile from a crumbling building.
When he came to, he could hear the screams of Tuna Princess. He opened his eyes to see the very Magic Man flying above the buildings of Tuna Kingdom, against clear blue skies. The kingdom was somehow above water and the tuna people flopped helplessly on the streets. A glorious magic flash of "SUCK IT" glittering against the sky. Randall knew he would need help to recover Tuna Princess from her prison in her castle, defeat Magic Man and restore his kingdom.
Goal: To totally date Tuna Princess.
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Post by Shark a' Pult on Jul 8, 2012 15:57:09 GMT -5
Name: Clementine "Clem" L'Orange Gender: Tree Age: 37 Birthday: March 24th Home: Candy Kingdom Height: 4-foot-something Weight: 50-something pounds Build: Fruity Hair: Leafy Skin: Peely Eye Color: Seedy Creature: Orange Tree Alignment: Fruity Delicious Personality: Clem's outlook on life is a little acidic because of his experiences, but this is not immediately apparent or easily discerned given his sweet demeanor and fruity attitude. While in the past he was quite the go-getter, nowadays he is more disposed towards letting a problem solve itself or having someone else settle it for him, all the while offering acerbic observations and commentary. Weapons: Juicer Abilities: Photosynthesis Weaknesses: Fire, parasites, absence of light Appearance: Clem's body is composed of a very large sliced open orange for a head with a leafy collar, supported by his tree branch body and limbs. Clothing-wise he wear a blue Hawaiian t-shirt with cream floral print and buttoned up sleeves. He sports a red tie as well, and has flower pots for shoes, which double as beds for the roots of his tree. Background: Having fought in the old War of the Rosids, in his day Clem was quite the go-getter. Ever the loyalist however, even as the conflict was being resolved, he could never really give up on the cause. It was over this issue that he lost the love of his life, as well as his fierce, determined outlook. In effect, he had lost his sweetness. Over the years he became more and more sedentary, lazy, and bitter. Eventually it got so bad that he took root to the ground and began to ferment. The world moved on without him, and Clem was largely forgotten. The days turned to months, and the seasons to years, until eventually he had become a fully-grown tree and fell into a mindless slumber. It was not until he was knocked over to make way for construction, that he was reawakened, and given insight to a new world that had grown all around him. Goal: To regain his sweetness and find the love of his life.
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Rinji
Pirate
The Catman King
Necromancer
Posts: 171
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Post by Rinji on Jul 8, 2012 20:54:52 GMT -5
Name: Jamjamber Gender: Male Age: 300 Birthday: August 13th Home: Keel Kingdom Height: 3 Stories high Weight: 10 tons Build: Muscly and very solid Hair: Brown Skin: Red Eye Color: Brown Creature: Giant Alignment: Neutral Personality: Jam is not the brightest bulb in the box. He is rather ignorant when it comes to dealing with the smaller folk. He lived his entire childhood in the Keel Kingdom, which only giants live. Once he left there, he wasn't sure why his skin turned so red. He had no idea that the sun was much closer to the ground in the smaller folk's land, and his skin turned red (and stayed red) from sunburn. He's really a nice guy, but doesn't follow anyone's rule. Not even the guards can stop him on account of his size, but he doesn't really do anything wrong on purpose, he's just downright dumb. Weapons: A club
Abilities: Strength: He can lift over twelve tons at his full strength.
Weaknesses: Stupidity: He has the IQ of a very smart rock.
Appearance: His skin is red from sunburn. He also wears a tunic shirt with brown (potato sac) pants. He is obviously gigantic, 59 feet tall with a solid figure that makes him impossible for a normal small creature to lift. He has brown eyes that are perfectly symmetrical, but are quite small in comparison to his face, which is quite puffy cheeked. However, thanks to his great hunting skills, and carrying around a gigantic club for several hours a day, he has some very big muscles.
Background: From the day he learned how to talk in sentences, he was known to not be especially tactful. One thing that could be said about him, is that he has some of the greatest hunting skills in the Kingdom of Keel. However, that doesn't necessarily mean he has the greatest sense of direction. When he was fifty years old, he lost his way when he went out hunting alone.
He started to find his way around the World of Ooo when he found so many more animals to hunt, and his survival skills came into play. Through many of his journeys, he found that among all of the food he tried, it was fish-butter that he loved the most. He figured it out when he needed something to spice up a gigantic shark that he caught. He simply smashed up some fish into butter and smothered them onto the cooked shark.
So far he has not met any friends from the small folk in the World of Ooo, mostly because everyone runs away from him screaming. Still, he is hopeful that someday he will meet a good group of people.
Goal: To Learn how to read.
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Post by Neurotick on Jul 8, 2012 21:08:53 GMT -5
Name: Bree Gender: Female Age: 15 Birthday: Unknown, found on April 8th Home: A tree that is also a house (but is not a treehouse) where her adoptive parents used to live. Height: 5'7" --a little tall. Weight: light, but not too light. Build: Lanky, but starting to show feminine curves. Hair: Reddish-blonde Skin: Freckled Eye Color: Grey Creature: Human--supposedly the only one. Alignment: Heroic Neutral Personality: Bree loves to laugh and has a lot of fun in life. She's optimistic, but can become depressed or even vindictive if things don't go her way. She likes to help people in need and make them smile, but sometimes she would rather play (usually harmless) pranks. She has a bit of a temper that is easily placated by cute things. Weapons: A battleaxe given to her by the greatest warrior ever! (she assumes. She actually just picked it up from someone's grave. The dead guy didn't seem to mind all that much.) Abilities: She can do human things like sitting, standing, running, jumping, and walking. She swings her battleaxe with ease, meaning she is probably a lot stronger than an average human would be if she weren't the last one, and her courage is unmatched. Weaknesses: When she is angry she can't think straight, and her optimistic outlook means she can easily be tricked by someone smarter than her. Appearance: Bree wears her hair short under a blue bandana. She is usually seen in a purple tank top and green khaki shorts with a black belt, knee-high yellow socks, and red shoes with little bows on them. She always wears her "adventuring gloves," which are really just work gloves that lost their fingers after years of wear and tear and possible radiation. She keeps her battleaxe strapped to her back like a backpack, using the leather straps attached to the blade. Sometimes her Wiku Wiku Worm friend sits on her shoulder. Background: Bree's true parentage is still unknown, as no other humans have ever been sighted. Bree was found as a baby by a family of tree sprites, not the little tiny kind but the dwarf-sized kind that wear silly hats and have leafy wings. The little ones were frightened of the new creature they had never seen before, but the mother and father sprites took pity on the poor thing and took her to live with them in their great grandfather tree. There she was raised by her new adoptive family into a bright and cheery young child, who despite not having wings still loved to "flit" about with her brothers and sisters in the meadows of the Sprite Woods, making her own fake wings out of twigs and fallen leaves and spider silk. She often had dinner with the Wiku Wiku Worm (worms with finely Coiffed hair that speak in "wiku" noises) family that lived next door, though they never made enough food for her. What Bree loved most about living with her adopted family were the great stories her father told, of majestic heroes going off on dangerous quests, saving princesses and slaying evil wizards and saving the day for the helpless townspeople, and getting a kiss of true love from damsels in distress. Bree would sit and listen to her father's bedtime stories for hours, always wanting another one. She dreamed of being a hero herself, helping innocent townsfolk and vanquishing evil monsters and saving distressed princesses (though she decided that she would skip the kissing part, unless it was a totally cute prince guy she was saving). Everyone knows that tree sprites only live with their parents until they are twelve years old, but Bree was not a real tree sprite, and that became very apparent when her siblings were all grown up and ready to leave for their own trees, but Bree was still very unripe. Bree's parents worried about how long it takes a human to ripen, as no one knew much about humans at all. When Bree was thirteen a wild fire wolf from the neighboring fire kingdom got lost and ran through the forest. Bree tried to help the little lost creature like a good hero should, but house trees and fire wolves don't mix, and the wood sprite's great grandfather tree caught on fire and burned from the inside out. The tree survived, because great grandfather trees are known for being tough, but many of the rooms it had spent years growing for the tree sprite family had been destroyed, with only the bare bones basics remaining. The tree sprite parents would have to wait a long time before great grandfather tree could regrow all of their rooms though, and so they decided they would rather just move and left for another forest. Bree stayed behind, stating that she was old enough in tree sprite terms to live on her own, and the whole thing was her fault anyway, and she would totally make up for it by becoming the coolest and bestest hero ever who was so awesome that all of her dad's bedtime stories would be about her. Moved by her super wondrous speech, her best friend Wikuwi opted to stay behind as well to keep her company, and not because he totally has a crush on her that he would never tell anyone about ever in his life. Since then she has done some odd jobs for other folks around the forest, and gone out into the big wide world of Ooo once or twice, but has yet to have a really super awesome adventure worth telling stories about. Goal: Be the bestest hero out there and meet a really cute guy and fall in love and live happily ever after.
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Post by Hitotsumami on Jul 8, 2012 22:07:25 GMT -5
Name: Lord GodMan Smarts Gender: Male Age: 4,000,000,000 Birthday: July 8 Home: None Height: 12 feet but varies Weight: 200 lbs but varies Build: Bulky Hair: None Skin: Blue Eye Color: Green left Blue right Creature: God Alignment: Lawful Personality: A very courageous god of teaching and learning. However, while being good, he doesn't always look out just for the good people. He offers his help to whoever wishes to know and learn more. He usually is of a friendly impression but when pressed can be very angry and destructive. Weapons: A bell that grants the user almost any knowledge he wants. However, it can have negative side effects as well, these side effects random each time it is used. Abilities: Has knowledge of almost any subject. He can also give knowledge to almost any person, but usually not in a direct way. He has to use his Bell of Before to transport knowledge into others, but usually the side effects of the Bell do more harm than good. Weaknesses: Extreme idiocy can cause him to break down. He is also weak to others outsmarting him, which is possible. He is also prone to give information to even evil characters if the character truly wants to learn of something. Appearance: Background: Lord GodMan smarts was born out of the need for something to know about something else. He spent a good portion of his existence simply existing and absorbing all the knowledge he could. Eventually, after a few billion years, he decided to settle on a little planet which was once called Earth. He remembers this planet clearly, for he was the one who provided what some would call.. deadly information. But for now, he rests on the remnant of a once forgotten world, letting time pass by and waiting to learn the one of the only things he can't know, the future. Goal: Know everything.
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Post by Neurotick on Jul 8, 2012 23:09:12 GMT -5
Here are all the characters that don't already have pictures. I AM NOT USED TO THIS STYLE OH MY GLOB.
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Post by Sprite on Jul 9, 2012 17:24:35 GMT -5
Name: Barklay "Bart" Barkins, de Arbour aka The Sprite Knight of the First-never-gonna-be-another-Order Gender: Male Age: 15 Birthday: July 3rd Home: Sprite Woods Height: 3'5'' Weight: 54 lbs Build: Spritely Hair: Leafy Skin: Barky Eye Color: Black Creature: Wood Sprite Alignment: Heroic Lawful Personality: A real optimist about the world, always looking on the bright side of the leaf. Barty's elevated status as the "hero"of his people and a figure of "legend" for his accidental intervention has given him a bit of an inflated ego, that he can't always back up but he does a good job of ... trying to. Always talking about what a "hero" should be like and should do. Still foolish and a bit silly at times, despite his constant adventuring, Bart still has much to learn about the world and people. Weapons: A wooden bat made from the strongest woodiest branch in all the of the Sprite Woods! Gifted to him for his "service" to his people. He also carries the mystical oaken shield of Kazoo! A...flimsy wooden buckler that couldn't block a toothpick without breaking in half, but hey! It always comes back together! This along with his trusted steed, Nutsworth the Giant Squirrel, Bart the Sprite Knight is prepared to do away with all evil!
Abilities: Barty possesses all the abilities of his people, namely the power to possess plantlife and control it as if it were his own body! An entire childhood of 12 years spent being dropped, thrown, knocked around, as well as tripping on everything, flying into everything, eating everything (poisonous) has rendered Barty nearly impervious to pain and damage! He makes a great punching bag.
Weaknesses: Fire is a bit too much for this hero!
Appearance: Standing a little short even among the dwarfish wood sprites, Bart is a handsome little specimen. Smooth wooden skin with a fine dark grain running across his form, his black eyes twinkle with a mischevious and heroic gleam and his face is perpetually afflicted by a little smirk, pushing out his cheeks in a silly and endearing matter. As per his status as "The Sprite Knight" he dons a beautiful breast plate of enchanted wood that is perhaps a size...or six too large for him, and it is more often lying on the ground forgotten then on him and protecting him. He wears the traditional evergreen shorts of his people, but travels in his barefeet. Instead of the silly hat of his people he wears an almost equally silly mock knight's helm, complete with a visor that falls frequently slamming into his face. It resembles more a footbal player's helmet with a little frill and feathery fern stuck in it then anything. He carries an oversized pack on his back, usually with his bat and enchanted shield tied to it, his twiggy leaves flare out to the sides.
Background: Bart was always an energetic and restless little woodsprite. Hardly ever in the hometree he was always zipping about as soon as he could fly, and later running about when his legs got stronger enough to support his twiggy little frame. Whether he was out wrestling and riding the giant squirrels around or chasing around hedgehogs and boars, he was always about adventuring and seeking a new chase, a new exciting venture.
When his parents adopted the odd "human" into the home tree, Bart was curious, but through his good nature quickly adapted and treated the giant gangly creature like true family. Overjoyed to have discovered a kindred adventurous spirit, he enjoyed his time spent with his odd new sibling, but soon his time to leave the tree came.
Off and away immediately, Bart traveled the Land of Ooo with reckless abandon and a curious disposition. Along his travels he might have tripped a couple bandits or evil-doers in his rush to chase a mouse or a rabbit. Hard to see a diminutive little wood-sprite running at your feet when you're trying to take care of business after all. His various incidental interventions won him much fame and adoration across the Land of Ooo, but his constant travelings, running around, and general ignorance of what he was accidentally doing for the people of Ooo rendered with an almost mythological and fabled figure. Here to save the day, and then gone without a word and never seen again.
Of course word of his "accomplishments" eventually caught up to him and he readily took up the mantle of "hero", and now he seeks to ride out and deal evil a splintery and sappy defeat!
Goal: To be a real hero and defeat evil duh!
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Post by Kyubey on Jul 15, 2012 14:36:56 GMT -5
Name: Sleepy Milk Girl (Real name is Hrabhklerklvadsna, but is known as Sleepy Milk Girl by everyone outside of her village) Gender: Female Age: 17 Birthday: July 15 Home: Town of Perpetual Bedtimes Height: Small Weight: As heavy as she is. Build: Puny looking, especially in comparison to the bed she's always on. She's exceptionally sturdy, though, because milk gives you strong bones. Hair: Short, brownish, always messy. Skin: Milky white Eye Color: Ditto Creature: Unknown. Vaguely humanoid, but smaller, a little rounder, longer arms, a smaller head, and stubby legs. Alignment: Chaotic Neutral Personality: Apathetic, but does try to complete a goal once she starts it, though it may take her a while. The only time she's active is when her pillow isn't fluffy enough, or she's running low on milk, then there's nothing but madness. Weapons: A large bed, that she can wheel around using a remote control, and is equipped with various weapons, such as a catapult for launching herself at enemies, and a cannon of sorts that shoots streams of milk. (She thinks it's effective.)
Abilities: She can drink any kind of milk, even if it's rancid and gross. She's also pretty good with tools.
Weaknesses: Her constant sleepiness, and a tendency to get lost. Rough surfaces are difficult for her to traverse with her bed. She's also very slow when fully awake.
Appearance: Most people will only ever see her as a tuft of brownish hair under a boring grey blanket. When she's not covered up, however, one will see that she wears baggy pajamas that are the exact same shade of grey. She has small eyes, that, when open, are always leering at something. Occasionally, when she's examining some kind of tool or machine, she'll put on a pair of thick-rimmed reading glasses, that she otherwise keeps on her head.
Background: Her hometown is a gloomy place, constantly in a state of about, oh, 9:00 PM or so. Her people are quite used to doing nothing but sleep, and have bodies that are adapted to little food or water. The only thing they need to survive is milk, which they have a handy supply of. Mostly, they're content with spending all their time sleeping, and they never venture outside their village. Therefore, most people never see or hear of the Sleepy Milk Tribe, and it might have stayed that way forever, if it wasn't for Hrabhklerklvadsna's family, who have a tendency to do strange things in their sleep. This trait might have made them outcasts in their community, if the community in question stayed up long enough to socialize at all. Hrabhklerklvadsna's father was a Sleep Inventor, who made all sorts of odd contraptions whilst he was dreaming. One of these things was a moveable bed, equipped with all sorts of unusual devices. The Sleep Inventor didn't want anything to do with his creation, so he gave it to his daughter, who proceeded to treat it like it was just a normal bed. Then, one night, Hrabhklerklvadsna found that she had accidentally left her finger on the part of the bed that made it go forward. Fortunately, she didn't crash or hurt anyone, but now she was hopelessly lost, with no way of telling where she was in the Land of Ooo. Her people never bothered with maps, so, adopting the temporary name of Sleepy Milk Girl, she set out on a lazy quest to find her homeland, maybe, for her family surely missed her, probably.
Goal: To find the Town of Perpetual Bedtimes, or maybe make some friends who would actually try to find her if she suddenly disappeared.
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